Next generation of NVIDIA PhysX demo with a Real Time Dynamic Fracture

An interesting stage the physics and animation achieved these days promising an outstanding games experience for the next generation of video games, this is what Matthias Müller-Fischer Research Lead PhysX SDK at NVIDIA company presenting on a video demonstration of what's expected from the next Engine of Nvidia physX.

The video show a complex and in Real Time Dynamic Fracture with Volumetric Approximate Convex decomposition, you can imagine what a war video game will look like in the future when you take a look at 2:45, the rendering is running on a Geforce GTX 680 at 30fps.


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Next generation of NVIDIA PhysX demo with a Real Time Dynamic Fracture Next generation of NVIDIA PhysX demo with a Real Time Dynamic Fracture Reviewed by Maherr Live on Tuesday, April 23, 2013 Rating: 5