3DMark 11 graphics screenshots/video & features

Guru3d unveiled an exclusive press-kit from FutureMark regarding the up and coming 3DMark 11, a video on the DeepSea scene and some screenshots:

Deep Sea is a demonstration of DirectX 11 technologies created using an early development build of the 3DMark 11 engine. The Deep Sea build of 3DMark11 does not represent the final scope of the benchmark and does not produce a 3DMark score. There are no plans to release the Deep Sea tech demo to the public. The Deep Sea video trailer was rendered by the 3DMark 11 engine using readily available DirectX 11 hardware, captured at high resolution and then compressed into video formats suitable for the Internet. The trailer features submersibles exploring the sea floor. Volumetric lighting illuminates the seabed with tessellation used to add rich detail to the rock, coral and manmade structures. Post processing is used to create depth of field and other lens effects. The music is an original composition.
Key features of the Deep Sea scene will be the usual DX11 gimmicks:

  • Tesselation
  • Depth of field
  • Volumetric Lighting
  • DirectCompute
  • Multi-threading

Some screenshots:


HD quality DeepSea scene video by guru3d:




3DMark 11 graphics screenshots/video & features 3DMark 11 graphics screenshots/video & features Reviewed by Maherr Live on Monday, May 24, 2010 Rating: 5